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SOLD OUT - Rapid prototyping of an immersive audiovisual installation (Part 1)

Workshops

Thursday May 30 - 10:30
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SOLD OUT - Rapid prototyping of an immersive audiovisual installation (Part 1)

Workshops


About the workshop

During this workshop, participants will learn how to use our software called Edition in Situ (EiS) in order to prototype a scene for an immersive audiovisual installation, in collaboration with other participants. The installation created during the workshop will remain on display throughout the symposium. Bring your assets! (video, 3D models, images, sounds)

Software

The workshop will make use of open source software developed by the SAT Metalab. It covers the whole pipeline of immersive content production: video mapping (Splash), spatialized sound (SATIE), and immersive in situ editing (EiS). The workshop will be given mostly through the use of the EiS platform, a creation tool allowing coarse-grained 3D content editing while inside an immersive environment.

Workshop plan

Presentation of the production pipeline (30 min)
Space calibration (30 min)
Experiments with content (2h)
Afternoon (3h)
Production of a first version (1h30)
Production of a second version (1h30)

Required material

Optional: A laptop with an ethernet port for web browsing and uploading assets.

Prerequisites

Scenography and editing of various content types (3D, image, video, audio)

About the Metalab

This workshop is presented by SAT Metalab members: Émile Ouellet-Delorme, Emmanuel Durand, Marie-Ève Dumas, Michal Seta and Nicolas Bouillot.

Created in 2002, the Metalab is the research and development lab of the Society for Arts and Technology [SAT]. The Metalab has a dual mission: to foster the creation of new immersive experiences, and to make their design and authoring accessible to artists and creators through an ecosystem of free software.

The Metalab’s fields of interest – telepresence, immersion, video mapping, and spatialized sound – are explored through research and production projects. The Metalab team is composed of between 5 and 10 people with various technical expertise in fields including digital audio, computer graphics, networking, software development, and multimedia integration. The Metalab welcomes interns in a variety of subjects, even outside the strict scope of the laboratory expertise.

Trainers

Marie-Ève Dumas

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Marie-Eve Dumas holds a Master's degree in Mechanical Engineering (2017) and a Bachelor's degree in Mathematics (2013) from McGill University. She likes graphic computing, artificial intelligence and Open Source.

Website

Nicolas Bouillot

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Nicolas Bouillot holds a PhD in computer science from the Conservatoire National des Arts et Métiers (2005). He likes telepresence, sound spatialization, musical improvisation and network protocols.

Website

Emmanuel Durand

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Emmanuel Durand holds a PhD in graphic computing from Arts et Métiers ParisTech (2013). He has an interest in everything related to 3D, photography and space.

Website

Michal Seta

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Michal Seta is a composer, improviser and researcher in Digital Arts. A transdisciplinary, transcalar and integrative magic practitioner, he incites Metalab's software in a collective and improvised harmony.

Website

Émile Ouellet-Delorme

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Émile Ouellet-Delorme holds a Bachelor's degree in Digital Music from the Université de Montréal (2017) and a Bachelor's degree in Software Engineering from Polytechnique Montréal (2014). He is interested in Generative Music, 3D, acoustics and sound spatialization.

Website