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Speakers, artists and trainers

Here are the experts who will make iX 2019 !

Alexandre Girardeau

Agile Lens: Immersive Design
New York City

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Alexandre Girardeau fell in love with image-making when he was gifted a Polaroid camera at 7 years old while growing up in Chalon-sur-Saône, France, the birthplace of photography. Its ongoing experimentation with capturing the world through the medium as well as new media arts has evolved into its passion for virtual reality.

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Alexis Nemtchenko

Composer and sound artist - Fields
Lyon
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France

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Merovee is a composer and artist born in 1986 in Lyon. His artistic research examines our sound environment, raising the issues of its preservation and the impact we have on it. Passionate about field-recording, he roams urban, exotic and everyday rural areas. Back in the studio, he sculpts material using his favourite synths and distorsions, adding traditional instruments and archive documents. He takes the listener to experimental and surreal soundscapes with unusual textures. He puts on various stage and multicast performances, audiovisual installations, workshops and conferences.

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Antoine De Schuyter

Audiovisual artist
Brussels

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Brussels-based artist initially specialized in printed images and serigraphy, Antoine de Schuyter is passionate about motion design, video world and sound. Through his training, he apprehends video as he does with matters and inks in screen printing and painting, manipulating it and pushing it to its limits. The audio side being essential in his video works, he learns to manipulate and produce sounds. In 2012, he founded “about:blank”, in collaboration with the artist Kate Wintjes. This project is dedicated to the confrontation and hyper synchronization of sound and image but also to explore the digital video by manipulating its most basic element, the pixel. Since 2017, his artistic works is focused on audiovisual installations and A/V Performances, confronting space, sound, light and matter.

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Antoine Vanel

Digital artist - Fields
Lyon
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France

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After receiving his diploma in engineering in 2006, and working in research at the INRIA laboratory (virtual reality), Antoine Vanel chose to dedicate his knowledge to digital creation, throwing himself into creating interactive digital works in 2010. He founds Beam’Art in 2011 and “blindsp0t” in 2016.

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Boris Wilmot

Motion designer - Alea(s)
Brussels

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Freelance motion designer from Brussels, Boris Wilmot has worked for over 10 years in various fields: cinema, documentary, television, digital arts and music.
He works alone or within the REANIMATION collective that he co-created in 2011.
It is through the collective that he came to work on interactivity and immersion. They notably created virtual reality installation “Immersio”, which was very well-received and played around the world.
In 2015, he released ALEA(s): an audiovisual improvisation project in which he animates drawings by Pierre Coubeau (FSTN) and blends them with electronic music by François Gaspard (Shakmat Modular).

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Colin Bouvry

EnsadLab
Paris

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Colin Bouvry is a creative coder, museographer, and a research and creation engineer. Development, Installations, Audiovisual, Multimedia, Electronics, Embedded Software, Video Game, Multi-screen Video, Video Mapping, Digital Scenography, Application, and Digital Art compose his works. Trained in a technical curriculum in electronics then image and sound engineering, Colin cultivated his interest in the mix of art and technology. He has developed an interest for libCinder, openFrameworks, touchDesigner, Pixi.js, Three.js, arduino, raspberry pi, Unreal Engine ... solutions as well as for C ++, C, javascript languages ​​... for all-public creative projects.
He began his professional career in the Numeriscausa digital art gallery in Paris, and now he works with the EnsadLab in Engineering Research and Creation, the center of National Monuments, and several artists (light, video, drawing, painting, plastic...) His works also include various clients specialized in museography, events, video, computer, communication, video game, multimedia ...
He currently works in Research and Creation Engineering, particularly on tracking devices (video, passive RFID, Real Time Locating System RTLS, active RFID, Ultra Wide Band, geolocation smartphone, Bluetooth Low Energy).
He likes to offer the public access to knowledge, cultural and educational information, using technical and artistic means while promoting efficient and collaborative tools.

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David Rokeby

Independent Fine Art Professional
Toronto

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David Rokeby is a Toronto-based artist who works with a variety of digital media to critically explore the impacts these media are having on contemporary human lives. David Rokeby's early work Very Nervous System (1982-1991) was a pioneering work of interactive art, translating physical gestures into real-time interactive sound environments. He has exhibited and lectured extensively internationally and has received numerous international awards including a Governor General’s Award in Visual and Media Arts (2002), a Prix Ars Electronica Golden Nica for Interactive Art (2002), and a British Academy of Film and Television Arts “BAFTA” award in Interactive art (2000).

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Dominique Cunin

EnsadLab
Paris

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Dominique Cunin is an artist with a Doctor of Aesthetics, Science, Arts and Technology (Paris 8). He is a researcher at the laboratory of the École Nationale Supérieure des Arts Décoratifs de Paris (EnsadLab), and a teacher of Graphic Design at the École Supérieure d’Art et Design de Valence, specializing in the implementation of digital media. His approach to programming and interactivity in art led him to develop different tools for artistic creation. His artistic work focuses on the possibilities of representation and understanding of space through digital image technologies.

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Émile Ouellet-Delorme

Métalab - Société des arts technologiques [SAT]
Montréal

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Émile Ouellet-Delorme holds a Bachelor's degree in Digital Music from the Université de Montréal (2017) and a Bachelor's degree in Software Engineering from Polytechnique Montréal (2014). He is interested in Generative Music, 3D, acoustics and sound spatialization.

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Emmanuel Durand

Metalab - Society for Arts and Technology [SAT]
Montreal

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Emmanuel Durand holds a PhD in graphic computing from Arts et Métiers ParisTech (2013). He has an interest in everything related to 3D, photography and space.

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Éric Raynaud

Music composer and digital art creative designer - Fraction
Paris

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Eric Raynaud, AKA Fraction, is a French music composer and digital art creative designer living in Paris whose work focuses on writing immersive experiences, like the well-received Dromos and Entropia. Along with releasing music on the Infiné label, his career follows a path in the field of digital arts and creation involving hybrid digital writing that associates visual, sound, and physical media. He’s especially interested in the experience of space, with sound matter as an essential component. He is the 2019 recipient of the IRCAM’s artistic residency program, in partnership with the SAT.

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François Gaspard

Electronic music producer - Shakmat Modular
Brussels

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François Gaspard is an electronic music producer, a sound engineer and a creator of electronic instruments. He holds a degree in electronics engineering (ULB - Brussels) and sound engineering (SAE - Brussels). Leading both an artistic career (collaborator to many projects such as Depotax, Glü, Palsembleu or Antilux) and technical (master assistant in higher education, studio sound engineer, live, post production, ... ), he joined these two facets to create his own modular synthesizers under the brand Shakmat Modular, distributed around the globe.

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Johannes Hucek

University of Applied Arts
Vienna

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Johannes Hucek finished his studies in Digital Arts at the University
 of Applied Arts Vienna and works as artist and programmer primarly
in real time environments. His focus is on interactive installations as well as theater and performance. He worked in different theaters (such as Schauspielhaus Wien, Schubert Theater Wien, Schauspielhaus Graz ...) and is working close with the media perfomance group kondition pluriel and the department for Digital Arts, University of Applied Arts Vienna. His recent works lead him into mixed reality environments, multi narrativity and co-evolutionary systems.

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Line Katcho

Electroacoustic and audio visual composer
Montreal

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Line Katcho is a Montreal composer and audio-visual artist who is meticulous, rigorous and passionate. Primarily interested in sound and image as demonstrations of kinetic matter, gestures, forces or motion, she distinguishes herself by her experimental approach and affinity for perceptual games.
A Master’s Graduate with Honours in Electroacoustic Composition from the Conservatoire de Musique de Montréal, she leans towards a mixing of styles, genres and applied methods. Her empirical approach aims at creating a cathartic experience, expressed furthermore in her performances by her authenticity.
Her internationally acclaimed work has been presented at festivals such as MUTEK (MTL, AR, MX, ES), MA / IN Matera INtermedia, Currents new media, Espace [IM] MEDIA, Elektra and Akousma; she was awarded the first prize in the 2014 electroacoustic competition Jeux de Temps/Times Play and the Award of Distinction in the audio-visual category at the MA/IN 2016 Festival. Line Katcho actively collaborates with choreographer and dancer James Viveiros, the Paysage Primitif collective, and also performs as a VJ under the moniker La Hyèna.

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Luc Courchesne

Media artist and researcher
Montréal

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Luc Courchesne is a pioneer in media art and design. From interactive portraiture to immersive experience systems, he has developed innovative approaches which have earned him prestigious awards such as the Grand Prix of the ICC Biennale 1997 in Tokyo, an Award of Distinction (1999) and several Honorary Mentions (1994, 1996, 2002) at Prix Ars Electronica in Linz, Austria, an exhibition at the Museum of Modern Art in New York (1994), an invitation by Nam June Paik to present at the Gwangju Biennale (1995), and participations in Wired’s NextFest in Chicago (2006) and New York City (2007). His work is part of major public and private collections in North America, Europe and Asia including the ZKM (Karlsruhe), the ICC (Tokyo), the National Gallery of Canada (Ottawa). A graduate of the Nova Scotia College of Art and Design (1974) and of the Massachusetts Institute of Technology (1984), Courchesne was a student of Toni Mann, Michael Snow and Otto Piene. Luc Courchesne [courchel.net] is a founding member of the Society for Art and Technology [sat.qc.ca], honorary professor at Université de Montréal [umontreal.ca] and member of the Royal Canadian Academy of Arts.

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Manuelle Freire

EnsadLab
Paris

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Manuelle Freire is a research designer and postdoctoral researcher at EnsadLab for the development of research on new practices in Art and Design. In order to propose innovative models of research and higher education institutions, her current work focuses on disciplinary and institutional cultures and new organizations of multidisciplinary, interinstitutional and intersectoral work teams (academic, industries and culture). She has been a teacher at the Department of Arts Education at Concordia University (2008-2014); Programming Coordinator for Hexagram- the international network dedicated to research & creation in media arts, design, technology and digital culture; she has contributed to the organization of several activities, symposiums, an international conference and exhibitions; She is Associate Artistic Director of ELEKTRA - BIAN (2016-2017) with several exhibitions, seminars, educational activities.

Marie-Ève Dumas

Métalab - Society for Arts and Technology [SAT]
Montreal

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Marie-Eve Dumas holds a Master's degree in Mechanical Engineering (2017) and a Bachelor's degree in Mathematics (2013) from McGill University. She likes graphic computing, artificial intelligence and Open Source.

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Martin Kusch

University of Applied Arts
Vienna

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Martin Kusch is an interdisciplinary artist, Senior Artist, Artistic Researcher, Assistant Professor and Director of the Fulldome/VR/AR lab at the Department of Digital Arts, University for Applied Arts, Vienna. He is founder and artistic co-director of the media performance group kondition pluriel. Living and working in Vienna and Montreal, Martin is particularly interested in the transformation processes of the electronic media inside performative contexts, and on how digital technologies influence our perception of the body and space. For the last ten years he has been deeply involved into the artistic research and creation processes of immersive media, virtual and augmented reality environments. His works have been presented at numerous festivals and institutions, such as: Ars Electronica (Linz), ISEA (Nagoya, Helsinki and Essen), ZKM (Karlsruhe), RobotLove (Eindhoven), F.I.N.D (Montreal), La Menagerie de Verre (Paris), Itau Cultural (Sao Paulo), Transmediale (Berlin), CYNETart (Dresden), EMPAC (Troy), MAK (Vienna).

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Michal Seta

Metalab - Society for Arts and Technology [SAT]
Montreal

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Michal Seta is a composer, improviser and researcher in Digital Arts. A transdisciplinary, transcalar and integrative magic practitioner, he incites Metalab's software in a collective and improvised harmony.

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MONOCOLOR

University of Applied Arts
Vienna

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MONOCOLOR (Marian Essl) is a Vienna-based audiovisual artist. He explores the interrelations between sound and image in both performance-based and installation-based works. His fully generative, algorithmically created imagery oscillates between fluid, organic textures and rigid structures. He focuses on the relation between sound, image, light and space, aiming to create highly immersive audiovisual universes. Studies of media technology and experimental media, currently studying Digital Arts at the University of Applied Arts in Vienna.

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Nicolas Bouillot

Métalab - Société des arts technologiques [SAT]
Montreal

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Nicolas Bouillot holds a PhD in computer science from the Conservatoire National des Arts et Métiers (2005). He likes telepresence, sound spatialization, musical improvisation and network protocols.

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Osman Zeki

Artiste numérique multidisciplinaire
Montréal

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Osman Zeki is a multidisciplinary digital artist. Following his studies in Arts and Multimedia, he began his career as an interactive developer in the culture, video games and web industries in Montreal. Over the years, he has worked on projects for Radio-Canada, TFO, Télé-Québec, Vrak.TV and the National Film Board.
In 2015, he co-directs and assumes the role of technical director for "The Unknown Photographer" (NFB, Turbulent); an interactive documentary fiction in Virtual Reality that explores the fragmented memories of a photographer from the First World War. He worked on a dome immersion project with "Aqua Khoria" (Tangent Dance, Dance-City, Society for Arts and Technology): an immersive projection show that combines dance and digital arts at the SAT. More recently, he has been exploring new possibilities in immersion with a new dance project in Augmented / Mixed Reality.

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Oussama Mubarak

EnsadLab
Paris

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Oussama Mubarak is a freelance creative coder, researcher, and Full-Stack web developer based in Berlin with over 14 years of experience in designing and developing generative and interactive media in collaboration with internationally renowned artists and creative agencies. He has recently obtained a PhD in computer science from Cnam (the National Conservatory of Arts and Crafts, Paris) in partnership with EnsadLab (the research laboratory of the École nationale supérieure des Arts Décoratifs - PSL Research University, Paris). His thesis explored art installations that enable co-located interactions, focusing on the conditions – whether spatial, material, or human – which affect the ability of participants to co-construct a common aesthetic experience in the absence of orchestration or a preannounced goal to be achieved, and proposes a set of tools and guidelines when designing such installations.

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Patrick K.-H.

Sound, video, and visual artist #fuckreality
Moscow

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Sound, video, and visual artist Patrick K.‑H.(Anton Iakhontov) works with collage in the fields of audio installations and live/composed acousmatic sound and animation.He is the author of music and videos for opera/dance/theatre/performances in Europe and USA.His works have been presented in more than 200 festivals and received several international awards.He is the curator of the Floating Sound Gallery, festivals, and educational programmes. Since 2013 he has been studying at the Department of Digital Arts.

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Pierre Coubeau

Illustrator and visual artist - Alea(s)
Brussels

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Pierre Coubeau aka FSTN is an illustrator and artist from Brussels. In 2012, the artist’s drawings gained prominence through a series of collages, disseminated in the streets of Brussels. His illustrations, exclusively done in ballpoint pen, articulate a tortured and crazy world where meat grinders, grimaces and blood blend together in an improvised typographical ballet. With his funny yet horrifying caricatures, FSTN takes a cold look at our society at its worst. Since his collaboration with Macadam Gallery in 2015, the illustrator has continued to hone his technique and bring to life this black/white/red melancolic universe, where the love of drawing is king and the politically correct, his fool.

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Ruth Schnell

University of Applied Arts
Vienna

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Ruth Schnell is an Austrian media artist and curator. She has been working with computer-aided tools since the mid-1980s. Her artistic research focuses on examining the perception of images/sound/language in connection with different concepts of reality. Her corpus of work, which includes dynamic projections, interactive environments and light installations, furthermore explores the nature of human perception and the relationship between perception and the body. Her work has been widely acclaimed and exhibited internationally. In 1995 she represented Austria at the 46th Biennale di Venezia. Since 2010 she is Head of the Digital Arts Department at the University of Applied Arts Vienna.
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Samuel Bianchini

EnsadLab
Paris

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Samuel Bianchini is an artist and lecturer accredited to supervise research at the École nationale supérieure des Arts Décoratifs (EnsAD - PSL University, Paris) where he leads the Reflective Interaction research group at EnsadLab (EnsAD’s laboratory), and is also co-director of the Chaire Arts and Sciences, founded with the École Polytechnique and the Daniel & Nina Carasso Foundation. Through these practical experiences, his publications, and his commitment to the development of research-creation, Samuel Bianchini supports the “operational aesthetic” principle by considering his artistic, societal and environmental implications.

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Virgil Widrich

University of Applied Arts
Vienna
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Austria

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Screenwriter, film director, multimedia artist and professor of "Art & Science" at the University of Applied Arts Vienna. His short film "Copy Shop" was nominated for an Oscar. In total, his work has been awarded more than 130 international awards. Virgil Widrich is involved in a variety of roles as project manager, conceptionalist, exhibition designer or artistic director in the creation of screenplays, short and feature films, installations, exhibitions and entire museums, as well as in international research projects.

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Zack Settel

UdeM - Department of Arts and Science
Montreal

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Coming from a music performance and composition background, Settel obtained a bachelor’s degree in Music Composition from the California Institute of the Arts (CalArts), and a doctorate in Music Composition from the University of Montreal. In the late 80s and early 90s, Settel was based at the Institute for Research and the Coordination of Acoustics and Music (IRCAM), working full-time in music production and research, where working with Miller Puckette and Cort Lippe, Settel was one of the original contributing authors of Max/MSP. After teaching Music technology and composition at McGill University and at the Music faculty at the University of Montreal (UDM), Settel now teaches immersive arts and creation in the UDM’s Arts and Sciences faculty.
As an independent artist, wearing many hats, Settel remains a resident artist and researcher at the Societé des Arts Technologiques (La SAT) in Montreal, where he continues to devote his energies to the research, exploration and creation of immersive audiovisual experiences involving music and movement.

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