THE CONQUEST OF REALITY

THE FIFTH EDITION OF THE iX SYMPOSIUM
ON IMMERSIVE EXPERIENCE ENGAGES
IN « THE CONQUEST OF REALITY »
FROM MAY 29 TO JUNE 2, 2018

The iX Symposium is an initiative of Montreal’s Society for Arts and Technology (SAT). Every year, iX welcomes artists, designers, researchers, developers, producers and all those who are curious and passionate about immersive experiences. The iX program includes conferences, panels, workshops, demos, artist talks and premieres of ground breaking art in the Satosphere (SAT’s state of the art large dome) and along the XR Sensorium Path.

About the "Conquest of Reality"
The “Reality Race” is picking up speed with the growing successes of the VR platforms, the commitment of tech giants behind XR authoring and delivery workflows and the expansion of the Fulldome network. They are accelerated by progress in sensory expansion, deep machine learning, immersive computing, and ubiquitous cloud technologies rapidly transforming the World as we have known it. “Reality” in every sense of the word, is gaining depth, growing in complexity, and expanding the time-space horizons. This is a wonderful context to dive into the concepts, technologies and artistry of the experience of immersion.

See the preliminary schedule
See all the details about the 2018 themes

- FIRST SPEAKERS ANNOUNCED -

NORA BATESON (Stockholm)

Nora Bateson is an award-winning filmmaker, writer and educator, as well as President and founder of the International Bateson Institute (Sweden). This research center aims at rethinking the fundamentals of science in the spirit of her father, anthropologist Gregory Bateson and her grandfather, geneticist William Bateson. Her work asks the question, “How we can improve our perception of the complexity we live within, so we may improve our interaction with the world?”

See her website

EAMES DEMETRIOS (Los Angeles)

Eames Demetrios is the creator of Kcymaerxthaere, a parallel universe coexisting with our world. He is also the director of the Eames Office, which serves as the archives of legendary husband-and-wife design team Charles and Ray Eames, his grandparents. As the inventors of first multimedia installations, they also directed the groundbreaking documentary Power of tens, that takes us on an adventure in scales, to the outer edges of the universe, a topic of Demetrios’ exhibits.

See his website

MARK PESCE (Sydney)

Inventor, writer, entrepreneur, educator and broadcaster. In 1994 Mark co-invented VRML, a 3D interface to the World Wide Web. Mark has written six books. He currently holds an appointment as Honorary Associate in the University of Sydney’s Digital Cultures Program. A leading futurist at the forefront of the digital revolution for thirty-five years, Mark is a formidable speaker bringing clarity, understanding and insights into the complex nature of our technologically mediated “reality”.

TAMIKO THIEL (Munich/Seattle)

An internationally renowned artist, Tamiko Thiel's pioneering VRML-based artworks are in museum collections and are still shown 20 years later. She was lead product designer for the Connection Machine, D.Hillis' AIsupercomputer, now in the collection of MoMA NY. To open the first day of iX she will draw on this background to reflect on the theme of ambient intelligence. She will also present Gardens of the Anthropocene, an augmented reality installation imagining the near future of Montreal's biome.

See her website

DIANE GROMALA (Vancouver)

Diane Gromala is renowned for the use of virtual reality in managing chronic pain, an illness she was also diagnosed with. An artist, researcher, art curator and critic, her work is at the forefront of biomedia research. For iX, she’ll open the second day, focused on the concept of presence in a multifold metaverse, the blend of virtual worlds in which we are now invited to live.

See her LinkedIn

PETER WEIBEL (Karlsruhe)

An artist and historic leader of digital culture, Peter Weibl now directs the ZKM, one of the most important media and technological art centres in the world. Although he’s involved in many curating and art direction projects, Peter Weibl has never stopped practising his art. For iX, he’ll present Time Machine, an immersive experience on big data created in collaboration with Martin Kusch and Ruth Schnell.

See his webpage

KENT BYE (Portland)

Creator of the now famous Voices of VR podcast, Kent Bye has interviewed more than 750 virtual reality pioneers. Aiming to demonstrate the effects of VR on the body, he is currently working on a book that will answer the question closing all
his interviews: “ What do you think is the ultimate potential of virtual reality ? ”

See his linkedin

TANJA AITAMURTO (Paolo Alto)

A researcher at Stanford University, Tanja Aitamurto examines the way technology can improve political systems. Recently, she used an immersive installation to bring forward the power dynamics between men and women in the workplace !

See her website

MASAKI FUJIHATA (Tokyo)

A major figure of digital arts, Masaki Fujihata has been working for more than 40 years with “new” technologies. His research combines GPS, video and, more recently, augmented reality, to make us travel between actual and perceived space-time.

See his website

CHRISTIANE PAUL (New York)

Professor at the School of Media Studies, The New School, Adjunct Curator of Digital Art, Whitney Museum of American Art, Christiane Paul is also director and chief curator of the Sheila C. Johnson Design Center. She is, among other things, the author of a great classic of digital arts, Digital Art, reissued several times.

See her website

ULF LANGHEINRICH (Dresde)

One of the great masters of immersive performance, Ulf Langheinrich is, among other things, behind the famous Granular-Synthesis duo. A musician, painter and photographer, his solo projects showcase magical spaces that play on perception, bringing audiences into a deep meditative state.

See his website



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